Barrage
Channel to start launching projectiles that deal
spirit damage and apply
slow around their impact point. Projectiles that hit a hero grant Pocket
increased damage that stacks.
Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloak will not cancel Barrage.
slow around their impact point. Projectiles that hit a hero grant Pocket
increased damage that stacks.Casting while airborne will cause Pocket to float.
Casting AirDash or Flying Cloak will not cancel Barrage.
4 Projectile Amount1.5s Slow Duration15s Amp Duration
1
+16Damage Per Projectile
2
-16sAbility Cooldown
5
+4% Amp Per Stack and 3m Radius
All stats · 8 values not on the in-game card›
- ● Named by the game, as shown in its own tooltips
- ● No in-game name, label made from the internal key
- Cast Delay
- 0.3s
- Channel Duration
- 2s
- Charge Delay
- -1.0s
- Ability Unit Target Limit
- 1
- Channel Move Speed
- 1.3m
- Fall Speed Max
- 10
- Air Speed Max
- 100
- Air Drag
- 0.3
