Deadlock Patch Comparator

Patch 19 October 2026

build 6796

All Deadlock Items

Browse every Deadlock shop item with full item stats — costs, component trees, active abilities, and stat scaling across Weapon, Vitality, and Spirit tiers.

weaponspiritvitality

weapon53 items

Extended Magazine

800

Extended Magazine
+30%
Max Ammo
+8%
Weapon Damage

Monster Rounds

800

Monster Rounds
+25%
Weapon Damage vs. NPCs
+25%
Bullet Resist vs. NPCs
+1
Out of Combat Regen

High-Velocity Rounds

800

High-Velocity Rounds
+60%
Bullet Velocity
+8%
Weapon Damage

Close Quarters

800

Close Quarters
+20%
Melee Resist
passive
Deal additional Weapon Damage when in close range to your target.
Weapon Damage+20%
Weapon Damage
15m
Close Range

Headshot Booster

800

Headshot Booster
+30
Bonus Health
passive
cooldown9s
Your next headshot against an enemy Hero deals bonus weapon damage.
Head Shot Bonus Damage+45
Head Shot Bonus Damage

Rapid Rounds

800

Rapid Rounds
+9%
Fire Rate

Restorative Shot

800

Restorative Shot
+6%
Weapon Damage
cooldown6s
Your next bullet will heal you based on what target you hit.
Healing From Heroes50
Healing From Heroes
Healing From NPCs / Orbs20
Healing From NPCs / Orbs

Opening Rounds

1600

Opening Rounds
+60%
Bullet Velocity
+8%
Weapon Damage
+7
Spirit Power
passive
Your attacks have additional Weapon Damage against enemies above 50% health.
Weapon Damage+25%
Weapon Damage

Conditional

Long Range

1600

Long Range
+8%
Weapon Fall-off Range
+0.75m
Sprint Speed
passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
Weapon Damage+40%
Weapon Damage
15m
Min. Distance

Slowing Bullets

1600

Slowing Bullets
passive
Your bullets build up a Movement Slow on enemies.
Move Speed-24%
Move Speed

Conditional

-20%
Dash Distance
3.5s
Slow Duration
0.7%
Buildup Per Shot

Spirit Shredder

1600

Spirit Shredder
passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
Spirit Resist+-8%
Spirit Resist

Conditional

Spirit Lifesteal+10%
Spirit Lifesteal

Conditional

8s
Debuff Duration

Weakening Headshot

1600

Weakening Headshot
+60
Bonus Health
passive
Landing a Headshot reduces their Bullet Resist.
Bullet Resist-12%
Bullet Resist

Conditional

12s
Debuff Duration

Mystic Shot

1600

Mystic Shot
+7
Spirit Power
cooldown8s
Your next bullet deals bonus spirit damage.
Spirit Damage+40
Spirit Damage

Fleetfoot

1600

Fleetfoot
+6%
Weapon Damage
+35%
Slide Distance
+6%
Bullet Resist
passive
Removes the Move Speed penalty while shooting.
active
cooldown16s
Gain bonus Move Speed and Slow Resistance.
Move Speed+3.0m
Move Speed

Conditional

Slow Resist+40%
Slow Resist
5s
Duration

Kinetic Dash

1600

Kinetic Dash
+1
Stamina
+12%
Stamina Recovery
passive
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
Fire Rate+25%
Fire Rate

Conditional

Temporary Ammo+6
Temporary Ammo

Conditional

7s
Duration

Melee Charge

1600

Melee Charge
+50%
Heavy Melee Distance
+10%
Melee Damage
+6%
Bullet Resist
passive
cooldown5s
Your next Heavy Melee attack against an enemy deals increased damage.
Bonus Heavy Damage+25%
Bonus Heavy Damage

Intensifying Magazine

1600

Intensifying Magazine
+20%
Max Ammo
+
Weapon Damage
passive
Increases Weapon Damage as you continuously fire your weapon.
Max Weapon Damage45%
Max Weapon Damage

Conditional

2.5s
Time for Max Damage

Swift Striker

1600

Swift Striker
+20%
Fire Rate
+
Weapon Damage
+0.75m
Sprint Speed

Titanic Magazine

1600

Titanic Magazine
+100%
Max Ammo
+14%
Weapon Damage

Split Shot

1600

Split Shot
active
cooldown27s
Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
Weapon Multishot5
Weapon Multishot

Conditional

Weapon Damage per Stack+8%
Weapon Damage per Stack
5s
Buff Duration
5
Max Stacks
12s
Stack Duration

Active Reload

1600

Active Reload
+20%
Max Ammo
passive
cooldown12s
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
Fire Rate+25%
Fire Rate

Conditional

Bullet Lifesteal+16%
Bullet Lifesteal

Conditional

Move Speed+0.75m
Move Speed
7s
Duration

Stalker

1600

Stalker
-50%
Footstep Sound Distance
+50
Bonus Health
cooldown6s
Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resistbullet resist, and are revealed through walls.
Damage Per Second17
Damage Per Second
Bullet Resist-6%
Bullet Resist

Conditional

Move Speed+1.5m
Move Speed

Conditional

5s
Debuff Duration
8m
Close Range

Recharging Rush

1600

Recharging Rush
+20%
Max Ammo
+10%
Weapon Damage
cooldown25s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s
Time Frame

Cultist Sacrifice

3200

Cultist Sacrifice
+2
Out of Combat Regen
+30%
Weapon Damage vs. NPCs
+30%
Bullet Resist vs. NPCs
active
cooldown270s
Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.
Weapon Damage+10%
Weapon Damage

Conditional

Bonus Health+50
Bonus Health

Conditional

Ability Range+12%
Ability Range

Conditional

160s
Duration

Tesla Bullets

3200

Tesla Bullets
passive
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Shock Damage33
Shock Damage
15%
Proc Chance
0.2s
Max Frequency
4
Max Jumps
8m
Jump Radius

Hollow Point

3200

Hollow Point
+4.5
Out of Combat Regen
+125
Bonus Health
passive
When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.
Weapon Damage+35%
Weapon Damage

Conditional

Bullet Resist+-10%
Bullet Resist

Conditional

8s
Debuff Duration

Weighted Shots

3200

Weighted Shots
+30%
Weapon Damage
+22%
Debuff Resist
+-14%
Stamina Recovery
+-0.5m
Move Speed
passive
Your bullets build up a Movement Slow on enemies.
Move Speed-24%
Move Speed

Conditional

-20%
Dash Distance
3.5s
Slow Duration
0.7%
Buildup Per Shot

Heroic Aura

3200

Heroic Aura
+1.5m
Sprint Speed
passive
Provides Bullet Resist to nearby friendly units.
Bullet Resist+17%
Bullet Resist
35m
Radius
active
cooldown22s
Provides move speed and fire rate to you and nearby allies. Minions get double value.
Move Speed+2.25m
Move Speed

Conditional

Fire Rate+26%
Fire Rate

Conditional

35m
Active Radius
7s
Duration

Berserker

3200

Berserker
+8%
Bullet Resist
Your Weapon Damage increases as you take sustained damage.
Weapon Damage per Stack+7%
Weapon Damage per Stack
120
Damage taken to Stack
10
Max Stacks
10s
Duration

Sharpshooter

3200

Sharpshooter
+20%
Weapon Fall-off Range
+25%
Weapon Zoom
+60%
Bullet Velocity
+10%
Weapon Damage
+1.0m
Sprint Speed
+-0.7m
Move Speed
passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
Weapon Damage+60%
Weapon Damage
15m
Min. Distance

Headhunter

3200

Headhunter
+5%
Weapon Damage
+50
Bonus Health
passive
cooldown8s
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
Head Shot Bonus Damage+75
Head Shot Bonus Damage
Heal Per Headshot4%
Heal Per Headshot
+1.75m
Move Speed
3s
Move Speed Duration

Spirit Rend

3200

Spirit Rend
+75
Bonus Health
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
Spirit Resist+-8%
Spirit Resist

Conditional

Spirit Lifesteal+10%
Spirit Lifesteal

Conditional

passive
Landing headshots against the target reduces their Spirit Resist further.
Spirit Resist on Headshot-7%
Spirit Resist on Headshot

Conditional

8s
Debuff Duration
4
Max Stacks
2s
Max Frequency

Point Blank

3200

Point Blank
+75
Bonus Health
+30%
Melee Resist
passive
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
Weapon Damage+50%
Weapon Damage
Move Speed-20%
Move Speed

Conditional

2s
Slow Duration
15m
Close Range

Toxic Bullets

3200

Toxic Bullets
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
Bleed Damage1.9% DPS
Bleed Damage
Incoming Healing-35%
Incoming Healing

Conditional

4s
Duration
1.28%
Buildup Per Shot

Hunter's Aura

3200

Hunter's Aura
+100
Bonus Health
+0.75m
Sprint Speed
passive
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
Bullet Resist+-10%
Bullet Resist

Conditional

Fire Rate-15%
Fire Rate
15m
Radius

Shadow Weave

3200

Shadow Weave
+5
Out of Combat Regen
+2m
Sprint Speed
active
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
Invisible

Status Effect

Stealth Duration13s
Stealth Duration
20m
Spot Radius
+5m
Invis Sprint Speed

Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
Ambush Fire Rate+25%
Ambush Fire Rate

Conditional

Ambush Spirit Power+25
Ambush Spirit Power

Conditional

Ambush Melee Damage25%
Ambush Melee Damage

Conditional

5s
Ambush Duration

Alchemical Fire

3200

Alchemical Fire
+10
Spirit Power
active
cooldown30s
Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.
Damage Per Second45
Damage Per Second
Bullet Resist+-7%
Bullet Resist

Conditional

95
Max DPS
10m
Radius
5s
Duration

Blood Tribute

3200

Blood Tribute
+8%
Debuff Resist
+8%
Spirit Resist
+4
Out of Combat Regen
active
Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
Health Drain50/s
Health Drain
+35%
Fire Rate
+35%
Debuff Resist
+2.0m
Move Speed

Burst Fire

3200

Burst Fire
+50%
Slide Distance
+10%
Fire Rate
cooldown9s
Briefly gain Fire Rate and Move Speed when one of your bullets hits a hero.
Fire Rate+32%
Fire Rate

Conditional

Move Speed+1.25m
Move Speed

Conditional

4.5s
Duration

Escalating Resilience

3200

Escalating Resilience
+35%
Max Ammo
+75
Bonus Health
+18%
Weapon Damage
passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
30%
Max Bullet Resist
2%
Bullet Resist per Stack
24s
Stack Duration

Express Shot

3200

Express Shot
+60%
Bullet Velocity
+8%
Weapon Damage
passive
cooldown8s
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
Weapon Damage+125%
Weapon Damage

Conditional

Secondary Fire Weapon Damage+40%
Secondary Fire Weapon Damage

Conditional

+100%
Bullet Velocity
2
Extra Ammo Consumed

Ballistic Enchantment

3200

Ballistic Enchantment
passive
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.
Weapon Damage per Stack+20%
Weapon Damage per Stack

Conditional

Ability Range+22%
Ability Range
20s
Duration
+5%
Non-Hero Weapon Damage
8
Non-Hero Stack Limit

Capacitor

6400

Capacitor
+5%
Fire Rate
passive
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Shock Damage43
Shock Damage
20%
Proc Chance
0.2s
Max Frequency
6
Max Jumps
10m
Jump Radius
active
cooldown40s
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Damage100
Damage
Max Move Speed-60%
Max Move Speed
3s
Slow Duration

Silencer

6400

Silencer
+12%
Spirit Resist
passive
Your bullets reduce the target's outgoing spirit damage.
Spirit Damage Reduction-25%
Spirit Damage Reduction

Conditional

6s
Debuff Duration
passive
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
2.5s
Silenced

Status Effect

10s
Immunity Duration
1.04%
Buildup Per Shot

Frenzy

6400

Frenzy
+160
Bonus Health
+15%
Fire Rate
+10%
Bullet Lifesteal
passive
cooldown16s
While you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.
Move Speed4m m/s
Move Speed

Conditional

Fire Rate40%
Fire Rate

Conditional

Debuff Resist+40%
Debuff Resist

Conditional

10s
Duration

Crippling Headshot

6400

Crippling Headshot
+125
Bonus Health
passive
Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.
Bullet Resist-16%
Bullet Resist

Conditional

Spirit Resist-16%
Spirit Resist

Conditional

Incoming Healing-35%
Incoming Healing

Conditional

12s
Debuff Duration

Lucky Shot

6400

Lucky Shot
+30%
Max Ammo
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
Bonus Weapon Damage+100%
Bonus Weapon Damage
25%
Proc Chance

Ricochet

6400

Ricochet
+18%
Fire Rate
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
Ricochet Damage65%
Ricochet Damage
2
Ricochet Targets
13m
Ricochet Range

Spiritual Overflow

6400

Spiritual Overflow
+13%
Ability Duration
+13%
Spirit Lifesteal
+90
Bonus Health
+6
Spirit Power
passive
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
Fire Rate+25%
Fire Rate
Spirit Power+30
Spirit Power
Spirit Lifesteal+10%
Spirit Lifesteal
1.08%
Buildup Per Shot
15s
Duration

Glass Cannon

6400

Glass Cannon
+80%
Weapon Damage
-13%
Max Health
passive
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
Fire Rate per Kill+7%
Fire Rate per Kill

Conditional

Crushing Fists

6400

Crushing Fists
+60%
Heavy Melee Distance
+22%
Melee Damage
+12%
Bullet Resist
passive
cooldown5s
Your next Heavy Melee attack against an enemy deals increased damage.
Bonus Heavy Damage+25%
Bonus Heavy Damage
passive
Your melee damagemelee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
Ammo+15%
Ammo
Bullet Resist-5%
Bullet Resist

Conditional

6
Max Stacks
0.75s
Stun Duration
8s
Debuff Duration

Armor Piercer

6400

Armor Piercer
+60%
Bullet Velocity
+8%
Weapon Damage
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
55%
Proc Chance

Spellslinger

6400

Spellslinger
+5%
Ability Cooldown Reduction
passive
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
Fire Rate+11%
Fire Rate
Reload Time+-10%
Reload Time
6
Max Stacks
18s
Buff Duration

spirit49 items

Extra Spirit

800

Extra Spirit
+10
Spirit Power

Mystic Regeneration

800

Mystic Regeneration
+50
Bonus Health
passive
Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.
Regeneration4 HP/s
Regeneration
7s
Regeneration Duration

Mystic Expansion

800

Mystic Expansion
passive
Imbue an ability to increase its range and effect radius.
+20%
Ability Range

Extra Charge

800

Extra Charge
+1
Bonus Ability Charges
+7
Bonus Spirit Power for Charged Abilities

Mystic Burst

800

Mystic Burst
passive
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
Bonus Damage40
Bonus Damage
14s
Charge-Up Time

Rusted Barrel

800

Rusted Barrel
+60
Bonus Health
+0.5m
Sprint Speed
active
cooldown16s
Target an enemy to reduce their Fire Rate and Bullet Resistance.
Damage
Damage
Fire Rate-32%
Fire Rate
Bullet Resist+-8%
Bullet Resist

Conditional

32m
Cast Range
5s
Duration

Spirit Strike

800

Spirit Strike
passive
cooldown8s
When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
Spirit Damage40
Spirit Damage
Spirit Resist+-6%
Spirit Resist

Conditional

6s
Duration

Golden Goose Egg

800

Golden Goose Egg
-15%
Damage Penalty
+1m
Sprint Speed
+1
Out of Combat Regen
active
Hatch the egg, gaining souls and permanent buffs.

The value of the egg grows the longer you hold onto it.

Gain a permanent buff per 80 Souls accrued when hatched.
Soul Value per Minute80
Soul Value per Minute

Improved Spirit

1600

Improved Spirit
+18
Spirit Power
+1.5
Out of Combat Regen

Bullet Resist Shredder

1600

Bullet Resist Shredder
+9%
Bullet Resist
+9%
Weapon Damage
passive
Reduces Bullet Resist on enemies when you deal spirit damage.
Bullet Resist+-10%
Bullet Resist

Conditional

8s
Duration

Mystic Vulnerability

1600

Mystic Vulnerability
+8%
Spirit Resist
passive
When an enemy takes spirit damage, they have their spirit resistspirit resist reduced.
Spirit Resist+-8%
Spirit Resist

Conditional

7s
Duration

Mystic Slow

1600

Mystic Slow
+50
Bonus Health
+0.75m
Sprint Speed
passive
When the target takes spirit damage, they have their Move Speed reduced.
Move Speed-24%
Move Speed

Conditional

Dash Distance-10%
Dash Distance

Conditional

2s
Duration

Compress Cooldown

1600

Compress Cooldown
passive
Imbue an ability to reduce its Cooldown.
+18%
Ability Cooldown Reduction

Slowing Hex

1600

Slowing Hex
+0.5m
Sprint Speed
active
cooldown29s
Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
Move Speed-16%
Move Speed

Conditional

Dash Distance-26%
Dash Distance

Conditional

25m
Cast Range
3.5s
Duration

Spirit Sap

1600

Spirit Sap
+50
Bonus Health
active
cooldown18s
Target an enemy to reduce their Spirit Resist and Spirit Power.
Spirit Resist-9%
Spirit Resist

Conditional

Spirit Power-30
Spirit Power
Duration12s
Duration
40m
Cast Range

Arcane Surge

1600

Arcane Surge
+1
Stamina
+12%
Stamina Recovery
passive
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
Ability Range+12%
Ability Range

Conditional

Ability Duration+15%
Ability Duration

Conditional

Spirit Power+20
Spirit Power

Conditional

7s
Cast Window

Cold Front

1600

Cold Front
+6%
Spirit Resist
active
cooldown25s
Release an expanding ice blast that deals spirit damage and Slows targets it hits.
Damage95
Damage
Move Speed-48%
Move Speed

Conditional

Duration4s
Duration
10m
End Radius

Duration Extender

1600

Duration Extender
passive
Imbue an ability to increase its Duration.
+22%
Ability Duration

Suppressor

1600

Suppressor
+6
Spirit Power
+8%
Bullet Resist
passive
When you deal spirit damage to enemies, you also reduce their Fire Rate.
Fire Rate-28%
Fire Rate
Duration4.5s
Duration

Quicksilver Reload

1600

Quicksilver Reload
passive
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.
Damage44
Damage
Fire Rate+10%
Fire Rate
Bullets Reloaded100%
Bullets Reloaded
18s
Charge-Up Time

Silence Wave

3200

Silence Wave
+50
Bonus Health
active
cooldown42s
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.
3s
Silenced

Status Effect

Damage75
Damage
40m
Cast Range

Greater Expansion

3200

Greater Expansion
+10%
Spirit Resist
passive
Increases the range and effect radius of your abilities and items.
+30%
Ability Range

Tankbuster

3200

Tankbuster
+50
Bonus Health
passive
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
Damage40
Damage
Current Health Bonus Damage7.5%
Current Health Bonus Damage
14s
Charge-Up Time

Rapid Recharge

3200

Rapid Recharge
+2
Bonus Ability Charges
+30%
Faster Time Between Charges
+14%
Cooldown Reduction For Charged Abilities
+14
Bonus Spirit Power for Charged Abilities

Superior Cooldown

3200

Superior Cooldown
+4
Out of Combat Regen
passive
Reduces the Cooldown of your abilities.
+20%
Ability Cooldown Reduction

Disarming Hex

3200

Disarming Hex
+75
Bonus Health
+0.75m
Sprint Speed
active
cooldown16s
Disarms enemy target and reduces their Bullet Resist.
Disarm

Status Effect

Bullet Resist+-13%
Bullet Resist

Conditional

32m
Cast Range
4.25s
Duration

Decay

3200

Decay
+8
Spirit Power
+65
Bonus Health
active
cooldown30s
Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.
Bleed Damage1.95% DPS
Bleed Damage
Incoming Healing-50%
Incoming Healing

Conditional

Cast Range20m
Cast Range
Cast Range20m
Cast Range
12s
Duration

Knockdown

3200

Knockdown
+75
Bonus Health
+5%
Ability Range
active
Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.
0.5s
Stun

Status Effect

45m
Cast Range

Torment Pulse

3200

Torment Pulse
+100
Bonus Health
+18%
Melee Resist
passive
cooldown1.4s
Periodically deals spirit damage to the closest two enemies nearby.
Pulse Damage25
Pulse Damage
9m
Pulse Radius

Superior Duration

3200

Superior Duration
+8%
Bullet Resist
passive
Increases the duration of your abilities and items.
+28%
Ability Duration

Spirit Snatch

3200

Spirit Snatch
+7%
Melee Damage
+75
Bonus Health
passive
cooldown6s
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.
Spirit Damage50
Spirit Damage
Spirit Resist Steal12%
Spirit Resist Steal

Conditional

Spirit Power Steal25
Spirit Power Steal

Conditional

10s
Duration

Radiant Regeneration

3200

Radiant Regeneration
+90
Bonus Health
passive
Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.
Regeneration4 HP/s
Regeneration
7s
Regeneration Duration
cooldown6s
Heal and gain bonus Movement Speed for a short duration when you cast an ability.
Healing on Ability Cast65
Healing on Ability Cast
Move Speed+1.75m
Move Speed
3s
Duration

Surge of Power

3200

Surge of Power
passive
cooldown14s
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.
Imbued Ability Spirit Power+28
Imbued Ability Spirit Power
Fire Rate Bonus20%
Fire Rate Bonus

Conditional

Move Speed+1.75m
Move Speed

Conditional

8s
Move Speed Duration

Mystic Reverb

6400

Mystic Reverb
+8%
Spirit Lifesteal
passive
cooldown6.25s
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
Damage50%
Damage

Conditional

Imbued Lifesteal+22%
Imbued Lifesteal
Move Speed-32%
Move Speed

Conditional

16m
Radius
3s
Delay Duration

Escalating Exposure

6400

Escalating Exposure
-8%
Spirit Resist On Spirit Damage
+17%
Spirit Resist
passive
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
Spirit Amp per Stack+4.5%
Spirit Amp per Stack
12
Max Stacks
12s
Duration
0.7s
Max Frequency Per Target

Transcendent Cooldown

6400

Transcendent Cooldown
+4
Out of Combat Regen
passive
Reduces the Cooldown of your abilities and items.
+25%
Ability Cooldown Reduction
+25%
Item Cooldown Reduction

Focus Lens

6400

Focus Lens
+10%
Fire Rate
active
cooldown45s
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
4.5s
Silenced

Status Effect

Damage On Expire35%
Damage On Expire
-9%
Spirit Resist
12s
Resist Reduction Duration
25m
Cast Range
-30
Spirit Power

Scourge

6400

Scourge
+100
Bonus Health
active
cooldown35s
Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.
Max Health per second2.3%
Max Health per second
+40%
Spirit Resist

Conditional

Debuff Resist+20%
Debuff Resist

Conditional

10s
Duration
35m
Cast Range
10m
Radius

Vortex Web

6400

Vortex Web
+8%
Ability Range
+0.75m
Sprint Speed
active
cooldown42s
Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex.

Alt Cast to Target Unit Directly.
Immobilize

Status Effect

Capture Radius12m
Capture Radius
Move Speed-28%
Move Speed

Conditional

4.0s
Duration
0.5s
Tether Duration
-36%
Dash Distance

Refresher

6400

Refresher
active
cooldown300s
Reset the cooldown of all your abilities and restore all your charges.

Echo Shard

6400

Echo Shard
+5%
Spirit Resist
+5%
Bullet Resist
active
Reset the cooldown of the imbued non-ultimate ability.

This item's cooldown is increased by the cooldown of the imbued ability.
100%
Imbued Ability Cooldown

Arctic Blast

6400

Arctic Blast
+10%
Spirit Resist
active
cooldown24s
Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits.

Slowed targets have their stamina regen frozen
Damage175
Damage
Freeze Duration1s
Freeze Duration
16m
End Radius

Ethereal Shift

6400

Ethereal Shift
active
cooldown37s
Instantly enter a void state and become Invulnerable for a short duration.
Duration4.0s
Duration
Afterwards, gain a variety of temporary buffs:
Spirit Power+20
Spirit Power

Conditional

Spirit Resist+30%
Spirit Resist

Conditional

Move Speed+3m
Move Speed

Conditional

5s
Buff Duration

Cursed Relic

6400

Cursed Relic
active
cooldown55s
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
Silenced

Status Effect

Disarm

Status Effect

3.25s
Duration
20m
Cast Range
-25%
Damage Penalty

Boundless Spirit

6400

Boundless Spirit
+15%
Spirit Power
+30
Spirit Power
+75
Bonus Health
+4
Out of Combat Regen

Mercurial Magnum

6400

Mercurial Magnum
+20%
Max Ammo
+7
Spirit Power
passive
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.
Base Bullet Damage+20%
Base Bullet Damage
Damage60
Damage
Fire Rate+22%
Fire Rate
100%
Bullets Reloaded
14s
Charge-Up Time

Magic Carpet

6400

Magic Carpet
+15%
Ability Duration
+125
Bonus Health
+14
Spirit Power
-15%
Gravity Scale
+25%
Air Control
active
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
Duration12s
Duration
+7m
Bonus Fly Speed
1.3s
Summon Duration

Spirit Burn

6400

Spirit Burn
+6%
Ability Range
passive
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
Damage Threshold500
Damage Threshold
Explosion Damage50
Explosion Damage
Damage Per Second24
Damage Per Second
20s
Immunity Duration
8s
Debuff Duration
-70%
Incoming Healing

Lightning Scroll

6400

Lightning Scroll
-24%
Move Speed on Spirit Damage
+50
Bonus Health
+0.75m
Sprint Speed
passive
Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay.
0.75s
Stun

Status Effect

Damage150
Damage
3s
Delay Before Effect
This effect can only trigger once per target per ultimate.
passive
Mystic Slow effects

vitality54 items

Melee Lifesteal

800

Melee Lifesteal
+12%
Melee Damage
passive
cooldown8s
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Heal on Melee Hit100
Heal on Melee Hit

Rebuttal

800

Rebuttal
-1.75s
Parry Cooldown
+18%
Melee Resist
+75
Bonus Health
passive
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
Bonus Damage+30%
Bonus Damage

Conditional

Damage Parried as Heal100%
Damage Parried as Heal
6s
Buff Duration

Extra Health

800

Extra Health
+210
Bonus Health

Sprint Boots

800

Sprint Boots
+2.0m
Sprint Speed
+2
Out of Combat Regen

Extra Stamina

800

Extra Stamina
+1
Stamina
+12%
Stamina Recovery

Grit

800

Grit
+1.0
Out of Combat Regen
active
cooldown60s
Gain a Barrier for a short duration.
Barrier200
Barrier

Conditional

4s
Barrier Duration

Healing Rite

800

Healing Rite
active
cooldown70s
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
Total HP Regen300
Total HP Regen
Sprint Speed+2m
Sprint Speed

Conditional

20s
Regen Duration
30m
Cast Range

Extra Regen

800

Extra Regen
+2.5
Health Regen
+1.5
Out of Combat Regen

Bullet Lifesteal

1600

Bullet Lifesteal
+13%
Bullet Lifesteal
+90
Bonus Health
+6%
Weapon Damage

Debuff Reducer

1600

Debuff Reducer
+90
Bonus Health
passive
Reduces the duration of all negative effects applied to you.
+25%
Debuff Resist

Healing Booster

1600

Healing Booster
+3
Health Regen
+1
Out of Combat Regen
passive
Increases the effectiveness of your healing.
+20%
Outgoing Healing

Trophy Collector

1600

Trophy Collector
+-15%
Weapon Damage vs. NPCs
+2.0m
Sprint Speed
+2
Out of Combat Regen
passive
Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
Sprint Speed+0.15m
Sprint Speed
Ability Range+0.75%
Ability Range
Souls per Minute16
Souls per Minute
16
Max Stacks

Enduring Speed

1600

Enduring Speed
+2.0m
Move Speed
+2
Out of Combat Regen
passive
Reduces the effect of enemy Move Speed penalties.
Slow Resist+25%
Slow Resist

Weapon Shielding

1600

Weapon Shielding
+2.5
Out of Combat Regen
passive
cooldown35s
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
Barrier300
Barrier

Conditional

Bullet Resist+18%
Bullet Resist

Conditional

250
Damage Threshold
4.0s
Time Frame
8s
Barrier Duration

Spirit Shielding

1600

Spirit Shielding
+2.5
Out of Combat Regen
passive
cooldown45s
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
Barrier300
Barrier

Conditional

Spirit Resist+18%
Spirit Resist

Conditional

225
Damage Threshold
3.5s
Time Frame
8s
Barrier Duration

Battle Vest

1600

Battle Vest
+18%
Bullet Resist
+3
Out of Combat Regen
passive
While you are above 65% health, gain weapon damage and bonus fire rate.
Weapon Damage+18%
Weapon Damage

Conditional

Fire Rate+7%
Fire Rate

Conditional

Enchanter's Emblem

1600

Enchanter's Emblem
+18%
Spirit Resist
+2
Out of Combat Regen
passive
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
Spirit Power+15
Spirit Power
Ability Cooldown Reduction+5%
Ability Cooldown Reduction

Return Fire

1600

Return Fire
active
cooldown23s
Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
Bullet Damage Returned65%
Bullet Damage Returned
Spirit Damage Returned25%
Spirit Damage Returned
6.5s
Duration

Spirit Lifesteal

1600

Spirit Lifesteal
+13%
Spirit Lifesteal
+90
Bonus Health
+6
Spirit Power

Healbane

1600

Healbane
+7
Spirit Power
passive
Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.
Incoming Healing-35%
Incoming Healing

Conditional

Heal On Hero Kill275
Heal On Hero Kill
8s
Duration

Restorative Locket

1600

Restorative Locket
+8%
Spirit Resist
active
cooldown20s
When an enemy uses an ability within 32mm range from you, store one Restoration Stack.

Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.
Heal Per Stack16
Heal Per Stack
25
Max Stacks
3
Max Stamina Restore

Guardian Ward

1600

Guardian Ward
+8%
Ability Range
+1.5
Out of Combat Regen
active
cooldown60s
Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.
Barrier250
Barrier

Conditional

Move Speed+2.75m
Move Speed

Conditional

6s
Buff Duration
40m
Cast Range

Reactive Barrier

1600

Reactive Barrier
+1.0
Out of Combat Regen
passive
cooldown55s
Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.
Barrier325
Barrier

Conditional

10s
Duration

Counterspell

3200

Counterspell
+50
Bonus Health
+5
Spirit Power
passive
cooldown23s
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
Healing150
Healing

Conditional

Spirit Power+20
Spirit Power

Conditional

Move Speed+1.75m
Move Speed

Conditional

6s
Buff Duration
0.8s
Spell Parry Duration

Dispel Magic

3200

Dispel Magic
+10%
Spirit Resist
active
cooldown45s
Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.
HP Healed On Activate250
HP Healed On Activate
+2m
Move Speed
3s
Buff Duration

Spirit Resilience

3200

Spirit Resilience
+30%
Spirit Resist
+3
Out of Combat Regen
passive
When below 50% health, gain additional Spirit Resist.
50
Spirit Resist+15%
Spirit Resist

Conditional

Bullet Resilience

3200

Bullet Resilience
+30%
Bullet Resist
+3
Out of Combat Regen
passive
When below 50% health, gain additional Bullet Resist.
50
Bullet Resist+15%
Bullet Resist

Conditional

Metal Skin

3200

Metal Skin
+12%
Bullet Resist
active
cooldown24s
Become immune to bullets.
-1.5m
Active Movespeed Penalty
-20%
Dash Distance
5.0s
Duration

Fortitude

3200

Fortitude
+375
Bonus Health
passive
After not taking damage for a period, gain health regen.
+10 s
Restore Delay
+2.25 %
Max Health Regen
passive
When you are above 75% health, you have bonus Move Speed.
Move Speed+1.5m
Move Speed

Conditional

Stamina Mastery

3200

Stamina Mastery
+2
Stamina
+18%
Stamina Recovery
+23%
Air Jump/Dash Distance
passive
Allows an additional use of Air Jump or Air Dash before landing.

Rescue Beam

3200

Rescue Beam
+0.75m
Sprint Speed
+6%
Ability Range
active
cooldown60s
Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
Heal Amount20%
Heal Amount
Move Speed+0m
Move Speed
2.5s
Channel Duration
35m
Cast Range

Warp Stone

3200

Warp Stone
active
cooldown16s
Teleport straight ahead, gaining Bullet Resist.
Teleport Range11m
Teleport Range
Bullet Resist+30%
Bullet Resist

Conditional

6s
Buff Duration

Majestic Leap

3200

Majestic Leap
active
cooldown45s
Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.
Barrier200
Barrier

Conditional

Interrupt Cooldown5s
Interrupt Cooldown
8s
Barrier Duration
+50%
Air Control

Healing Nova

3200

Healing Nova
+5%
Ability Range
+8
Spirit Power
active
cooldown60s
Heal yourself and nearby allies.
Total HP Regen325
Total HP Regen
2s
Regen Duration
18m
Radius

Fury Trance

3200

Fury Trance
+14%
Bullet Lifesteal
+100
Bonus Health
+6%
Weapon Damage
active
cooldown18s
Grants Fire Rate, Spirit Resistance and Move Speed, and removes the Move Speed penalty while shooting, but Silences you and disables stamina usage and regeneration.
Fire Rate32%
Fire Rate
Move Speed+1m
Move Speed

Conditional

Spirit Resist+40%
Spirit Resist
6.5s
Duration

Lifestrike

3200

Lifestrike
+16%
Melee Damage
+125
Bonus Health
passive
cooldown4s
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Move Speed-48%
Move Speed

Conditional

Heal on Melee Hit120
Heal on Melee Hit
Melee Hit Heal35%
Melee Hit Heal
2.5s
Slow Duration

Veil Walker

3200

Veil Walker
+125
Bonus Health
+6
Spirit Power
passive
cooldown15s
Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
Invisible

Status Effect

Invis Move Speed3.5m
Invis Move Speed

Conditional

Heal85
Heal
8s
Invisibility Duration

Inhibitor

6400

Inhibitor
+10%
Weapon Damage
+150
Bonus Health
passive
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
Damage Penalty-30%
Damage Penalty

Conditional

Incoming Healing-40%
Incoming Healing

Conditional

5s
Debuff Duration
0.77%
Buildup Per Shot

Siphon Bullets

6400

Siphon Bullets
+15%
Weapon Damage
+10%
Bullet Resist
passive
Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.
Max HP Steal2.5%
Max HP Steal
17s
Steal Duration
1.2s
Max Frequency

Leech

6400

Leech
+28%
Spirit Lifesteal
+28%
Bullet Lifesteal
+180
Bonus Health
+12%
Weapon Damage
+12
Spirit Power

Phantom Strike

6400

Phantom Strike
+15%
Weapon Damage
+8
Spirit Power
active
cooldown35s
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
Disarm

Status Effect

Move Speed-40%
Move Speed

Conditional

Impact Damage75
Impact Damage
25m
Cast Range
3s
Debuff Duration

Cheat Death

6400

Cheat Death
+200
Bonus Health
+15%
Bullet Resist
passive
cooldown90s
When you would take lethal damage, instead become temporarily death immune and remove all non-stun debuffs.

While death immune, you deal reduced damage and have reduced healing.
Death Immunity Duration4.5s
Death Immunity Duration
-60%
Damage Reduction
-60%
Incoming Healing

Infuser

6400

Infuser
+13%
Spirit Lifesteal
+10%
Spirit Resist
+100
Bonus Health
+6
Spirit Power
active
cooldown30s
Gain Spirit Lifesteal and Spirit Power.
Spirit Lifesteal+70%
Spirit Lifesteal

Conditional

Spirit Power+30
Spirit Power

Conditional

7s
Duration

Divine Barrier

6400

Divine Barrier
+10%
Ability Range
+1.5
Out of Combat Regen
active
cooldown45s
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
Barrier600
Barrier

Conditional

Move Speed+2.75m
Move Speed

Conditional

6s
Buff Duration
40m
Cast Range

Unstoppable

6400

Unstoppable
+25%
Debuff Resist
+125
Bonus Health
active
cooldown60s
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
Duration5.5s
Duration

Colossus

6400

Colossus
+25%
Base Health
+15%
Weapon Damage
active
cooldown37s
Grow larger in size, gaining bullet resistbullet resist, spirit resistspirit resist, and melee damagemelee damage.

Nearby enemies suffer from slowslow and have reduced dash speed.
Bullet Resist35%
Bullet Resist

Conditional

Spirit Resist35%
Spirit Resist

Conditional

Melee Damage+30%
Melee Damage
Move Speed-24%
Move Speed

Conditional

14m
Radius
7s
Duration
20%
Model Scale

Vampiric Burst

6400

Vampiric Burst
+13%
Bullet Lifesteal
+10%
Bullet Resist
+100
Bonus Health
+6%
Weapon Damage
active
cooldown30s
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
Bullet Lifesteal70%
Bullet Lifesteal
Fire Rate34%
Fire Rate
+75%
Ammo
5s
Duration

Diviner's Kevlar

6400

Diviner's Kevlar
+15%
Ability Duration
+10%
Ultimate Cooldown Reduction
passive
cooldown40s
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
Barrier1000
Barrier

Conditional

Spirit Power+40
Spirit Power

Conditional

20s
Buff Duration

Indomitable

6400

Indomitable
+10%
Bullet Resist
+10%
Spirit Resist
+2.0
Out of Combat Regen
cooldown55s
The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.
Barrier325
Barrier

Conditional

10s
Duration

Witchmail

6400

Witchmail
+22%
Spirit Resist
+14
Spirit Power
cooldown1s
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
Cooldown Reduction per Hit4s
Cooldown Reduction per Hit
75
Damage Threshold

Healing Tempo

6400

Healing Tempo
+25%
Outgoing Healing
+10%
Spirit Resist
+6
Health Regen
+4
Out of Combat Regen
Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
Fire Rate+35%
Fire Rate
Move Speed+1.25m
Move Speed
7s
Buff Duration

Plated Armor

6400

Plated Armor
+130
Bonus Health
passive
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
Deflection Percent30%
Deflection Percent
On-Hit Prevention Percent50%
On-Hit Prevention Percent

Spellbreaker

6400

Spellbreaker
+18%
Spirit Resist
+25%
Debuff Resist
+90
Bonus Health
passive
cooldown9s
The next instance of high spirit damage you take is significantly reduced.
Spirit Damage Reduction65%
Spirit Damage Reduction
175
Damage Threshold

Juggernaut

6400

Juggernaut
+50%
Slow Resist
+2.5m
Move Speed
+25%
Melee Resist
+8
Health Regen
Enemies that shoot you have their Fire Rate slowed.
Fire Rate-40%
Fire Rate
4s
Duration